Tuesday, July 15, 2014

Chronicles of War: Fated Augury




A massive earthquake has revealed an ancient magical ruin, largely untouched by the passage of time. Old ornately carved buildings and crystalline structure dot the broken floating landscape. Dragon-like forms can be seen flying above the recently pilfered Libris Draconis.

Option 1:  Find the Libris Draconis thieves and execute justice

Option 2:  Ravege the Libris Draconis and steal its contents

Option 3:  Obtain Anima Draconis at the behest of the Feral Horde

Option 4:  Attune the Dragon Crystals at the behest of the Silver Alliance

Option 5:  Procure the tome Draconis Appelo at the behest of the Undead Legion



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 025

Tuesday, June 24, 2014

Chronicles of War: Unhallowed Writhings



An old abandoned city, the Sanguine Necropolis mysteriously springs to life. The mystic boundaries that contain the endlessly warring undead have weakened and are bleeding into the mortal realm, drawing the surroundings into the ceaseless conflict. Forces have been dispatched to assess the situation before the entire countryside is drawn into a never ending war.

Option 1:  Rebuild the wards surrounding the Sanguine Necropolis

Option 2:  Restore the wards surrounding the Sanguine Necropolis

Option 3:  Lay the souls to rest at the behest of the Feral Horde

Option 4:  Purify the unclean spirits at the behest of the Silver Alliance

Option 5:  Obtain Sould Stones at the behest of the Undead Legion



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 025

Tuesday, June 3, 2014

Chronicles of War: Eclipsed Labyrinth





A massive labyrinth has mysteriously appeared out of the mists in a long forgotten valley. Explorers has ventured in but none have returned. Tales speak of otherwordlly sounds and being seen near the immense sound surrounding the maze. A singular tower dominates the center of the labyrinth, and eerie ghostlights hint an otherworldlly presence. What lies at the heart of the Eclipsed Labyrinth?

Option 1:  Search the labyrinth and bring back the lost explorers

Option 2:  Slay King Mysorious and take control of the Eclipsed Labyrinth

Option 3:  Bring back a vial of Eclipsed Water at the behest of the Feral Horde

Option 4:  Obtain the Eclipse Compass at the behest of the Silver Alliance

Option 5:  Gain access to the Lord Library at the behest of the Undead Legion



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Monday, June 2, 2014

Chronicles of War: Volcanic Upheaval



The Red Star of Destruction has appeared in the skies above the realm bringing quakes and waking dormant volcanoes. Investigates the rumbling in the Titanspire Mountains and the fabled Telluric Titans that sleep within.

Option 1:  Quiet the Titanspire Mountain rumblings before it's too late

Option 2:  Allow the Telluric Titans to rampage and ravish the land

Option 3:  Parley with the Telluric Titans at the behest of the Feral Horde

Option 4:  Parley with the Telluric Titans at the behest of the Silver Alliance

Option 5:  Parley with the Telluric Titans at the behest of the Undead Legion



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Thursday, April 24, 2014

Chronicles of War: Savage Sacrament



Strange beasts have begun to appear in the jungles to the south. Word of the Midnight Sun Cult speaks of bizarre sacrifices made upon ancient altars of doomsday deities. These Eclipse Beasts have begun threatening the southern borderlands.

Option 1:  Stop the endless slaughter and dismantle Midnight Sun Cult

Option 2:  Take over the Midnight Sun Cult and dominate the region with it influence

Option 3:  Negotiate with the Midnight Sun Cult at the behest of the Feral Horde

Option 4:  Negotiate with the Midnight Sun Cult at the behest of the Silver Alliance

Option 5:  Negotiate with the Midnight Sun Cult at the behest of the Undead Legion



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Thursday, April 17, 2014

Chronicles of War: Tenebrous Subterran




An expeditionary party has encountered strange being lurking in the caves beneath the realm while searching for a lost group of dwarven miners. Within the deepest reaches of these caves can be seen unusual veins of a pulsing crystalline ore. Some think the crystal is alive and the source the dwarven disappearance.

Option 1:  Find the missing dwarves and block off the tunnel

Option 2:  Become the Stygian Goddess's emissaries and spread darkness to the world above

Option 3:  Negotiate with the Stygian Goddess at the behest of the Feral Horde

Option 4:  Negotiate with the Stygian Goddess at the behest of the Silver Alliance

Option 5:  Negotiate with the Stygian Goddess at the behest of the Undead Legion



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Thursday, April 3, 2014

The Epic Boss Event




The Epic Boss is a new event in legends at war which allows you to encounter and battle powerful epic bosses. Each time you defeat a boss, you have a chance to earn better reward!!

Defeat enemy monsters or other players for a chance encounter the boss. Once the boss has appeared, you have two attack option: The normal attack depletes 1 stamina, while the Power Attack uses 3 stamina and deals 4 x damage. The attack sequence lasts until the boss is defeated, all of your units fall, or up to 3 rounds of combat. Each Epic Boss has different types of attack that target different party members. Defense determines how much punishment your units can take before falling in combat, so you will have to balance your party.

Every time you defeat the Epic Boss, it will spend a short time recovering and leveling up before it will fight you again.

Adversary Units:
Adversary units are special heroes which deal bonus damage to the Epic Boss. These powerful units can be found in Summons or other various events in the game. Adversary units will remain usable after the event is over, but their bonus damage will no longer apply.

Rewards:
There are three types of rewards for defeating Epic Bosses: Boss rewards, Tier rewards, and Leader board rewards. Defeating an Epic Boss will reward you with standard rewards which may be seen by clicking on the PRIZES button in the  main Epic Boss screen. Each boss has three rewards. Two of the rewards are guaranteed drops, while the final reward is randomly selected from a set of possible rewards. You can see all possible random for the current boss by tapping on the "?" button. As the boss levels up so will the rewards for defeating it.

Tier prizes are fixed reward for defeating a certain number of epic bosses. These are listed below the boss rewards on the PRIZES screen.

Leader board rewards and standings can be seen by pressing the LEADERS button on the main screen once you have defeated a boss. Leader board standings are tabulated base on your total damage dealt to all the epic bosses you defeat by the end of the event. In the case of a tie, both players will be rewarded.



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Friday, March 28, 2014

Chronicles of War: Dimensional Phantasm



Strange cave painting-like phantoms are haunting the communities in the shadow of a large ruin amid rumors that this world and another coexistent one are soon to intersect. Since ancient times tales speak of celebrants who went missing as new paintings appeared on the walls of the celebration site reminiscent of the missing.

Option 1:  Complete the ritual to release the Painted Peoples from dimensional rift

Option 2:  Complete the ritual to drain the Painted Peoples of their dimensional shifting power

Option 3:  Negotiate with the Painted People at the behest of the Feral Horde

Option 4:  Negotiate with the Painted People at the behest of the Silver Alliance

Option 5:  Negotiate with the Painted People at the behest of the Undead Legion



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Wednesday, March 26, 2014

Chronicles of War: Charybdig Carnage



A fisherman pulls up an enormous pearl with beating a brilliant energy. Taking it to the local lord, he offers it as a gift of the sea's bounty. Soon the seas roil violently, capsizing boats while storms buffet the coastal community. Bizarre creatures rise from the depths and begin terrorizing the community in search of the pearl.

Forsaken Legendary Elite, Lead by Krell, have claimed victory. The tale of their triumph is well known across the realm...

Option 1:  Deliver the Sea King Pearl to the Undersea Emissary

Option 2:  Consume the Sea King Pearl and gain divine power

Option 3:  Negotiate with the Sea King at the behest of the Feral Horde

Option 4:  Negotiate with the Sea King at the behest of the Silver Alliance

Option 5:  Negotiate with the Sea King at the behest of the Undead Legion

Forsaken Legendary Elite has located the Sea King's Pearl. Consuming the pearl and the divine power within, Krell enrages the Sea King. With Forsaken Legendary Elite looking on, the charybdig host ceaselessly rise from the depths. Krell sets the army against the Sea King in glorious carnage.



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Saturday, March 22, 2014

Chronicles of War: Antediluvian Ardor




Residents living near an Abandoned Temple mysteriously begin acting strange. Rumor is the Ardor Goddesses have begun to stir, wreaking havoc, after tributes failed to provided by the locals. Guilds march to see what has be fallen the land. What is it the Goddesses demand?

Option 1: Appease the Goddesses with a tribute

Option 2: Banish the Goddesses with a ritual

Option 3: Appease the Goddesses of Lust at the behest of the Feral Horde

Option 4: Appease the Goddesses of Grace at the behest of the Silver Alliance

Option 5: Appease the Goddesses of Dolor at the behest of the Undead Legion




Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Wednesday, March 19, 2014

Chronicles of War: Bleak Desecration




The flow of time is in flux surrounding the Highland Moor. Guilds march to investigate why flow of time has unraveled. A mysterious set of Standing Stone can be seen far in the distance. What secrets do this mysterious ruins hold?

The Untouchables, lead by Ziploc, have claimed victory. Their tale of the triumph is well known across the realm.

Option 1: Restore the flow of the Time Circle

Option 2: Seal off the flow of the Time Circle

Option 3: Accelerate the Time Circle at the behest of the Feral Horde

Option 4: Slow the Time Circle at the behest of the Silver Alliance

Option 5: Warp the Time Circle at the behest of the Undead Legion

The Untouchables have discovered the eldritch stone Time Circle responsible for the time disruption affecting the land. At the behest of the Silver Alliance and adjusting the configuration the standing stones, Ziploc felt time slow in this Realm. Everything around The Untouchables began resist the march of time, bolstering the creation of man but at the same instant losing some vital essence.



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Thursday, March 13, 2014

Chronicles of War: Desolate Oblivion




A strange flash has been seen in the sky over the Desert Sands. Following glow in the sky, hundreds of Guilds march to see what has fallen from the heavens. A mysterious glowing Object appear far in the distance. Whether it is used for good or evil, remain to be seen.

The Untouchables, lead by Ziploc, have claimed victory. The tale of their triumph is well known over the realm...

Option 1: Approach the Mysterious Glowing Object

Option 2: Leave the Mysterious Glowing Object alone

Option 3: Let the Feral Horde obtain the Mysterious Glowing Object

Option 4: Let the Silver Alliance obtain the Mysterious Glowing Object

Option 5: Let the Undead Legion obtain the Mysterious Glowing Object

The Untouchables have discover the mysterious glowing object that fell from the sky. With the object in hand, Ziploc fell a surge of energy new to this realms. With the Untouchables looking on, he set the object on the ground and took a step back as the object vanished as mysteriously as it came. The Untouchables watched the smile form on Ziploc's face. They fell a sudden surge of strength and ready to face new challenge.


Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Monday, March 10, 2014

Chronicles of War: Twisted Corruption




The tribes living the Decaying Forest have recently started vanishing. Something foul is lurking from within. Guilds are mobilizing to march into the forest and deal with whatever is inside

Option 1: Ask the Ancient God to sleep for a thousand of millennia

Option 2: Ask the Ancient God to bless mankind

Option 3: Ask the Ancient God to corrupt the Silver Alliance

Option 4: Ask the Ancient God to corrupt the Feral Horde

Option 5: Ask the Ancient God to cleanse the Undead Legion


Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Thursday, March 6, 2014

Chronicles of War: Chill of the Grave



A dark power subsidies within the cold mountains of the North. Icy dragons have teamed up with northern to try and stop the dark forces from escaping. Hundreds of guilds are marching to the North to assist in the battle, but whether to help contain the evil or release it remains to be seen.

Option 1: Seal the Dark Magic Permanently

Option 2: Release the Dark Magic into the World

Option 3: Bottle up the Dark Magic for the Undead Legion to Study

Option 4: Give the Dark Magic to the Feral Horde to Wield

Option 5: Allow the Silver Alliance to try and extinguish the Dark Magic



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Thursday, February 20, 2014

Legends at War Review




Despite its recent challenges, GREE has today released a new title across iOS and Android devices: Legends at War. The game sees players leading a groups of heroes to defeat beasts while building the greatest kingdom in the world.

Legends at War is part city-builder, as players construct cottages, farms and more, each of which produces resources that can be collected over time. These buildings can be upgraded to increase their payouts, and players can expand their kingdoms to house more of these structures.

The rest of the game sees players defeating enemies by spending energy points, gaining coins and new party members in the process. Users can have up to nine heroes in their party at once, and once players reach Level 5, they can evolve and level-up their heroes by fusing multiple heroes together. The game frequently rewards extra heroes to players, so this offers a way to use duplicates to create units with stronger offensive and defensive capabilities.

In addition to the game’s single-player story mode, player-vs-player matches are also available. Live events will also be added to the game, offering cooperative player as every player tries to complete the same goal before time runs out.

So often we see mobile RPG titles that don’t require much strategic thinking, but in Legends at War we set out to create a uniquely immersive experience by giving players a more direct role in their gameplay through constant gameplay feedback and the ability to make impactful decisions,” said Ken Chiu, SVP of Social Games at GREE International, in a company statement. “We have seen huge success with our RPG franchise – Modern War, Crime City and Kingdom Age have all been top-charting – and our focus now is on evolving the games to give players more hands-on and personalized experiences within these game worlds.”

Legends at War is now available for free on iOS and Google Play. The game is monetized via the purchase of Gems, which can be used to instantly speed up construction times, as an example. Check back soon to follow the game on AppData, our tracking service for mobile and social apps and developers.


Alliance and Referral Code 111 - 322 – 025

Join Our Guild 613 - 593 – 191

Wednesday, February 19, 2014

Legendary Heroes (Orange)



Legendary (Orange) Heroes

Name
Alignment
Max Levels
Offense
Defense
Skill
Set ATK
Set DEF
Dragon Champion
Feral Horde
70
6191
8100
Battle Howl
Dragon Tyrant
Feral Horde
70
6000
5700
Iron Talon
Lightsworn Dragon
Silver Alliance
70
6350
7500
Zealus Rage
Bone Dragon
Undead Legion
70
5700
4500
Spirit Army
Shadow Dragon
Undead Legion
70
6250
7010
Rampage


NOTE: 
Rarity is rated by color:
Unskilled(Grey) -> Common(White) -> Uncommon(Green) -> Rare(Blue) -> Epic(Purple) -> Legendary(Orange)
Heroes that have evolved to Level IV attain a rarity upgrade to the next grade.


Alliance and Referral Code 111 - 322 – 025

Join Our Guild 613 - 593 – 191

Tuesday, February 18, 2014

Epic Heroes (Purple)



Epic (Purple) Heroes

Name
Alignment
Max Levels
Offense
Defense
Skill
Set ATK
Set DEF
Celtic Dragon
Feral Horde
60
6920
7100
Celtic Luck
Crag Dragon
Feral Horde
60
6420
6975
Stone Scales
Fae Dragon
Feral Horde
60
4300
4000
Fairy Fire
Savage Hydra
Feral Horde
60
3900
7130
Blinding Blaze
Ursa Champion
Feral Horde
60
5100
5800
Northern Hunter
Blue Dragon Mage
Silver Alliance
60
4450
6400
Frostbite
Grand Airship
Silver Alliance
60
3790
7250
Sky Captain
Northern Wyrm
Silver Alliance
60
6535
7600
Frigid Breath
Sister of the Sword
Silver Alliance
60
3700
5300
Smite
40%
40%
Drow Death Knight
Undead Legion
60
3050
4970
Blind Fighting
Demon Prince
Undead Legion
60
4010
7010
Fell Armor
Fallen Angel
Undead Legion
60
3600
4900
Black Wings
40%
40%
Warrior of the Pit
Undead Legion
60
4120
6850
Hell Forged Steel
Umbral Dragonling
Undead Legion
60
6150
6000
Blood Scent
Witch Hunter
Silver Alliance
60
5300
5500
Occult Purge


NOTE: 
Rarity is rated by color:
Unskilled(Grey) -> Common(White) -> Uncommon(Green) -> Rare(Blue) -> Epic(Purple) -> Legendary(Orange)
Heroes that have evolved to Level IV attain a rarity upgrade to the next grade.


Alliance and Referral Code 111 - 322 – 025

Join Our Guild 613 - 593 – 191

Monday, February 17, 2014

Rare Heroes (Blue)



Rare (Blue) Heroes


Name
Alignment
Max Levels
Offense
Defense
Skill
Set ATK
Set DEF
Battle Fury
Feral Horde
50
3270
4550
Brutal Strike
+40%
-
Earth Elementalist
Feral Horde
50
2800
3300
Shard Ward
-
+60%
Fierce Giantess
Feral Horde
50
4500
6200
Staggering Blow
Forest Druid
Feral Horde
50
3690
5940
Bark Skin
Lord of the Hunt
Feral Horde
50
3200
4620
Huntsman
Celestial Phoenix
Silver Alliance
50
2800
4300
Fire Barrage
-
+60%
Flying Machine
Silver Alliance
50
3150
4700
Aerial Strike
Heavy Artillery
Silver Alliance
50
3320
4500
Fireball
Pixie Knight
Silver Alliance
50
2800
5200
Fae Blessing
Rune Wizard
Silver Alliance
50
3020
5000
Flood Water
Infernal Demon
Undead Legion
50
3150
2900
Fire Barrage
+40%
-
Pit Fiend
Undead Legion
50
3300
4520
Fire Barrage
Plague Bearer
Undead Legion
50
3670
3250
Green Virus
+40%
-
Drow Death Knight
Undead Legion
50
3050
4970
Blind Fighting

NOTE: 
Rarity is rated by color:
Unskilled(Grey) -> Common(White) -> Uncommon(Green) -> Rare(Blue) -> Epic(Purple) -> Legendary(Orange)
Heroes that have evolved to Level IV attain a rarity upgrade to the next grade.



Alliance and Referral Code 111 - 322 – 025

Join Our Guild 613 - 593 – 191