Friday, January 31, 2014

Legends at War Quest


Legends At War doesn’t have an exploration element to speak of, though players do unlock new areas for quests by leveling up and other actions. To pick up quests, you simply select them from a quest menu. Each quest conhveniently offers a Visit button that allows players to jump to its location.
Quests often have combat-oriented goals such as killing a certain number of monsters or battling against another player. Other quests require certain buildings to be created or upgraded, or for the player to level up. Quest rewards include gold, XP, and new heroes or items.


Alliance and Referral Code 111 - 322 – 025

Join Our Guild 613 - 593 – 191

Thursday, January 30, 2014

Legends at War In-App Purchases


Being a free to play game, Legends At War naturally has both standard and premium currencies. Gold is the standard type. You’ll earn it as building revenue and by completing quests. Honor can be earned through defeating other players as I described earlier.
Gems are the game’s premium currency. They can be used to acquire more heroes, level and evolve those heroes, and of course, speeding up building completion times.


Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Wednesday, January 29, 2014

Legends at War Tips



Tips
  • You can shake the phone on android on a map to collect everything on screen, money and hero cards without having to confirm. Can't currently turn off the confirmation otherwise like you can on ios.
  • Limited time quests and limited time guild quests along with wars offer some of the best heroes and you should make every effort to complete them.
  • You can change the settings, level toggle to display building levels for both you and your allies.
  • You get a reward of 25 gold for each ally you visit (once per day) up to a maximum of 50 allies. Any ally over the 50 you visit won't give any further rewards. This is a total of 1250 gold per day you can gain. You also gain a bonus hero summon for the first, third, fifth and tenth ally you add.
  • If people add you as their referral, the referee will gain a bonus hero and the referrer can also gain bonus powerful summons. If you need a referral, you can add mine 111 - 322 – 025 and get amazing bonus
  • One-click jobs enables you to kill monsters without having to confirm the hit.
  • Animation allows you to see an animation of PVP battles.

Alliance and Referral Code 111 - 322 – 025

Join Our Guild 613 - 593 – 191

Tuesday, January 28, 2014

Legends at War Money Buildings



Name
Collection Cycle
Unlocked at Level
Building Cost
Castle
24:00:00
1
N/A
Magic Academy
24:00:00
1
1,500 Gems
Cottage
00:05:00
30
Farm
00:30:00
50
Produce Cart
01:00:00
75
Barn
24:00:00
125
Bakery
03:00:00
200
Granary
12:00:00
300
General Store
06:00:00
450
Spice Market
08:00:00
725
Warehouse
48:00:00
1,000
Tailor
06:00:00
1,500
Tavern
24:00:00
2,200
Library
03:00:00
14
3,200
Townhouse
12:00:00
15
4,500
Leather worker
08:00:00
17
6,000
Cartographer
24:00:00
18
8,000
Postmaster
01:00:00
20
10,500
Pottery Maker
06:00:00
22
12,500
Fish Market
48:00:00
24
16,000
Butcher Shop
08:00:00
26
20,000
Merchant Caravan
24:00:00
28
25,000
Playhouse
03:00:00
30
32,000
Inn
12:00:00
32
40,000
Printing Press
06:00:00
35
50,000
Apothecary
24:00:00
38
64,000
Wine Maker
08:00:00
40
80,000
Knight's Chamber
48:00:00
42
100,000
Manor
24:00:00
45
125,000
Brewery
03:00:00
48
160,000
Brothel
12:00:00
50
225,000
Embassy
24:00:00
54
300,000
Lender
06:00:00
58
450,000
Lord's Chamber
48:00:00
60
640,000
Tax Collector
12:00:00
65
1,000,000
Gold Mine
24:00:00
70
2,000,000


Alliance and Referral Code 111 - 322 – 025

Join Our Guild 613 - 593 – 191

Monday, January 27, 2014

Legends at War Resources



Energy

Energy is consumed only when players attack a NPC and is capped at 100 points. This resource automatically refills every time the player levels up.

Base energy regeneration per point of energy is capped at 3mins (180s). This means a full bar of energy will take 5hrs to replenish.

With the advisor Tia Saelas, energy regenerates 10% faster - 2mins 42s (162s). This means a full bar of energy will take 4hrs 30mins to replenish.

Regeneration can be further increased through the Feral Horde talent tree by learning the skill Hunter's Energy, which increases regeneration rate by 10% at Level 10 (Requires 40 talent points). A player with both Tia Saelas and Hunter's Energy will theoretically achieve a 20% increased regeneration (additive or multiplicative?) which makes a point of energy regenerate in 2mins 24s (144s). A full bar of energy will take 4hrs to replenish.

Guilds also apply energy regeneration bonuses if the appropriate bonus has been researched.
Energy can be refilled by consuming Small Energy Potions (refills 25 points) and Energy Potions (refills 100 points - costs 200G).

Stamina

Stamina is consumed for PVP battles and is capped at 3 points. Normal PVP attacks consume 1 Stamina point and a Power Attack consumes 3 Stamina points. This resource automatically refills every time the player levels up.

Base stamina regeneration per stamina point is capped at 20mins. This means that a full bar of stamina will take 60mins (1hr) to replenish.

With the advisor Tharne Kasar, stamina regenerates 10% faster - 18mins. This means a full bar of stamina will take 54mins to replenish.

Regeneration can be further increased through the Undead Legion talent tree by learning the skill Burning Determination, which increases regeneration rate by 10% at Level 10 (Requires 40 talent points). A player with both Tharne Kasar and Burning Determination will theoretically achieve a 20% increased regeneration (additive or multiplicative?) which makes a point of stamina regenerate in 16mins. A full bar of energy will take 48mins to replenish.

Guilds also apply stamina regeneration bonuses if the appropriate bonus has been researched.
Stamina can be refilled by consuming Small Stamina Potions (refills 1 point) and Stamina Potions (refills 3 points - costs 150G).

Gold

Gold is the in-game currency and is produced periodically by income buildings. A wide variety of them can be built with different production times. Gold can be bought through microtransaction.
Gold is currently used for leveling, evolution and construction.

Honor

Honor is obtained in varying amounts as rewards for PvP battles. Accumulated Honor points are used to purchase Battle Summons from the store. 
There is currently no other known way of applying Honor.




Item
   Cost   
Cost/Summon
Battle Summon
50
50
10 Battle Summons
450
45
25 Battle Summons
1000
40

Gems

As the microtransaction in-game prestige currency, Gems offer players a convenient way to achieve their goals by unlocking options not available to players using gold. This includes the option to purchase energy/stamina refills, talent tree resets and is currently the only way to obtain coveted Warrior Summons.



Gem purchases are available in the following variants:

Variant
Gems
Cost (USD)
Gems/USD
Max Energy Refills
Max Stamina Refills
Max Warrior Summons
Handful of Gems
500
4.99
100
2
3
1
Pile of Gems
1100
9.99
110
5
7
2
Bag of Gems
2400
19.99
126
12
16
6
Chest of Gems
6500
49.99
130
32
43
10*1+1*7 = 17
Mountain of Gems
15000
99.99
150
75
100
25*1+10*1+1*8 = 42




Costs of all store Gem purchases:

Item
   Cost   
Energy Potion
200
Stamina Potion
150
Reset Scroll
500
Warrior Summon
400
10 Warrior Summons
3600
25 Warrior Summons
8000
Magic Academy
1500


Alliance and Referral Code 111 - 322 – 025

Join Our Guild 613 - 593 – 191

Saturday, January 25, 2014

Legends at War Building Props




Name
Gold
Arch Gravestone
5
Bottemless Pit
5
Brick Brazier
5
Column Brazier
5
Cross Gravestone
5
Crossroads Sign
20
Decaying Log
5
Dense Snowy Fir
5
Fallen Log
5
Fancy Gravestone
5
Mossy Log
5
Mountain Pine
5
Overgrown Log
5
Pig on a Spit
5
Small Stone Table
20
Stone Brazier
5
Sycamore Tree
5
White Birch
20

Alliance and Referral Code 111 - 322 – 025

Join Our Guild 613 - 593 – 191

Friday, January 24, 2014

Legends at War Maps



List of all currently available maps for exploration.
Map mastery is achieved according to the number of KILLS (not hits):
L1 - 20, L2 - 50, L3 - 100, L4 - 150

Redvale Woods - Level 1
Name
XP
Energy Required
Orcish Altar
1
1
Orc Shaman
2
2
Orc Warrior
3
3
Imp
3
3
Black Dragon
5
5
Ogre
3
3

Norstol - Level 3
Name
XP
Energy Required
Small/Large Orc Tent
2
2
Assorted Buildings
1
10
Mountain Ettin
7
7
Minotaur
4
4
Werewolf
3
3
Giant
6
6
Orc King
4
4

Newbarrow Mountains - Level 5
Name
XP
Energy Required
Werewolf
4
4
Harpy
5
5
Earthworm
5
5
Ghoul
4
4
Owlbear Ruler
5
5
Mountain Minotaur
6
6
Minotaur Boss
5
5

Mallowhedge Pass - Level 7
Name
XP
Energy Required
Rogue Mage
4
4
Giant Centipede
4
4
Treant
5
5
Stone Golem
5
5
Emberwing
6
6

Springcrest Swamp - Level 9
Name
XP
Energy Required
Venom Weaver
4
4
Deadly Ooze
7
7
Ettin
5
5
Minotaur Brute
9
9
Snapper
5
5
Frogman King
6
6
Myconid
6
6
Maneater
5
5
Hag Tree
6
24

Desert Sand - Level 11
Name
XP
Energy Required
Alata Bandit
3
3
Nomad Tent
3
3
Unholy Pyramid
3
4
Sacrificial Temple
4
4
Beholder
4
4
Earth Eater
4
4
Giant Snake
5
5
Alata Purveyor
5
5
Anubis
6
6

Tomb of Ra - Level 13
Name
XP
Energy Required
Undead Servant
3
3
Ra Guardian
6
6
Risen Mage
7
7
Alata Bandit
4
4
Imp
4
4
Snake Warrior
5
5
Marble Coffin
1
6
Ancient Sarcophagus
5
5
Astral Portal
4
4

Eastbourne Tundra - Level 15
Name
XP
Energy Required
Frozen Golem
3
3
Eastmourne Giant
4
4
Cyclops
5
5
Ogre
7
7
Panther
4
4
Centaur
5
5
Abomination
6
6
Ursa
6
6
Lyrroth
9
9
Wyvern
3
3

Ravencrest Monastery - Level 17
Name
XP
Energy Required
Beetle
2
2
Illusionist
3
3
King Ghoul
5
5
Archer of the Order
7
7
Foot Soldier
5
5
Mystic
6
6
Summoner
5
5
Summoned Ogre
4
4
Mage of the Order
4
4
Priest of the Order
7
7
Ghoul
6
6
Plague Rat
3
3
Lord Brighthand
3
3
Seraphim
10
10

Minckmor Undergrowth - Level 19
Name
XP
Energy Required
Earth Growth
3
3
Myconid Chief
3
3
Vlad
7
7
Frost Giant
6
6
Myconid Warrior
4
4
Ettin
5
5
Golem
5
5
Cyclops
6
6
Treant
6
6
Basilisk
3
3
Plague Bear
6
6
Rabid Wolf
4
4
Shambling Mound
4
4
Typhon
9
9
Assorted Buildings
1
6
Jungle Hovel
6
7


Alliance and Referral Code 111 - 322 – 025

Join Our Guild 613 - 593 – 191