Friday, March 28, 2014

Chronicles of War: Dimensional Phantasm



Strange cave painting-like phantoms are haunting the communities in the shadow of a large ruin amid rumors that this world and another coexistent one are soon to intersect. Since ancient times tales speak of celebrants who went missing as new paintings appeared on the walls of the celebration site reminiscent of the missing.

Option 1:  Complete the ritual to release the Painted Peoples from dimensional rift

Option 2:  Complete the ritual to drain the Painted Peoples of their dimensional shifting power

Option 3:  Negotiate with the Painted People at the behest of the Feral Horde

Option 4:  Negotiate with the Painted People at the behest of the Silver Alliance

Option 5:  Negotiate with the Painted People at the behest of the Undead Legion



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Wednesday, March 26, 2014

Chronicles of War: Charybdig Carnage



A fisherman pulls up an enormous pearl with beating a brilliant energy. Taking it to the local lord, he offers it as a gift of the sea's bounty. Soon the seas roil violently, capsizing boats while storms buffet the coastal community. Bizarre creatures rise from the depths and begin terrorizing the community in search of the pearl.

Forsaken Legendary Elite, Lead by Krell, have claimed victory. The tale of their triumph is well known across the realm...

Option 1:  Deliver the Sea King Pearl to the Undersea Emissary

Option 2:  Consume the Sea King Pearl and gain divine power

Option 3:  Negotiate with the Sea King at the behest of the Feral Horde

Option 4:  Negotiate with the Sea King at the behest of the Silver Alliance

Option 5:  Negotiate with the Sea King at the behest of the Undead Legion

Forsaken Legendary Elite has located the Sea King's Pearl. Consuming the pearl and the divine power within, Krell enrages the Sea King. With Forsaken Legendary Elite looking on, the charybdig host ceaselessly rise from the depths. Krell sets the army against the Sea King in glorious carnage.



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Saturday, March 22, 2014

Chronicles of War: Antediluvian Ardor




Residents living near an Abandoned Temple mysteriously begin acting strange. Rumor is the Ardor Goddesses have begun to stir, wreaking havoc, after tributes failed to provided by the locals. Guilds march to see what has be fallen the land. What is it the Goddesses demand?

Option 1: Appease the Goddesses with a tribute

Option 2: Banish the Goddesses with a ritual

Option 3: Appease the Goddesses of Lust at the behest of the Feral Horde

Option 4: Appease the Goddesses of Grace at the behest of the Silver Alliance

Option 5: Appease the Goddesses of Dolor at the behest of the Undead Legion




Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Wednesday, March 19, 2014

Chronicles of War: Bleak Desecration




The flow of time is in flux surrounding the Highland Moor. Guilds march to investigate why flow of time has unraveled. A mysterious set of Standing Stone can be seen far in the distance. What secrets do this mysterious ruins hold?

The Untouchables, lead by Ziploc, have claimed victory. Their tale of the triumph is well known across the realm.

Option 1: Restore the flow of the Time Circle

Option 2: Seal off the flow of the Time Circle

Option 3: Accelerate the Time Circle at the behest of the Feral Horde

Option 4: Slow the Time Circle at the behest of the Silver Alliance

Option 5: Warp the Time Circle at the behest of the Undead Legion

The Untouchables have discovered the eldritch stone Time Circle responsible for the time disruption affecting the land. At the behest of the Silver Alliance and adjusting the configuration the standing stones, Ziploc felt time slow in this Realm. Everything around The Untouchables began resist the march of time, bolstering the creation of man but at the same instant losing some vital essence.



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Thursday, March 13, 2014

Chronicles of War: Desolate Oblivion




A strange flash has been seen in the sky over the Desert Sands. Following glow in the sky, hundreds of Guilds march to see what has fallen from the heavens. A mysterious glowing Object appear far in the distance. Whether it is used for good or evil, remain to be seen.

The Untouchables, lead by Ziploc, have claimed victory. The tale of their triumph is well known over the realm...

Option 1: Approach the Mysterious Glowing Object

Option 2: Leave the Mysterious Glowing Object alone

Option 3: Let the Feral Horde obtain the Mysterious Glowing Object

Option 4: Let the Silver Alliance obtain the Mysterious Glowing Object

Option 5: Let the Undead Legion obtain the Mysterious Glowing Object

The Untouchables have discover the mysterious glowing object that fell from the sky. With the object in hand, Ziploc fell a surge of energy new to this realms. With the Untouchables looking on, he set the object on the ground and took a step back as the object vanished as mysteriously as it came. The Untouchables watched the smile form on Ziploc's face. They fell a sudden surge of strength and ready to face new challenge.


Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Monday, March 10, 2014

Chronicles of War: Twisted Corruption




The tribes living the Decaying Forest have recently started vanishing. Something foul is lurking from within. Guilds are mobilizing to march into the forest and deal with whatever is inside

Option 1: Ask the Ancient God to sleep for a thousand of millennia

Option 2: Ask the Ancient God to bless mankind

Option 3: Ask the Ancient God to corrupt the Silver Alliance

Option 4: Ask the Ancient God to corrupt the Feral Horde

Option 5: Ask the Ancient God to cleanse the Undead Legion


Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025

Thursday, March 6, 2014

Chronicles of War: Chill of the Grave



A dark power subsidies within the cold mountains of the North. Icy dragons have teamed up with northern to try and stop the dark forces from escaping. Hundreds of guilds are marching to the North to assist in the battle, but whether to help contain the evil or release it remains to be seen.

Option 1: Seal the Dark Magic Permanently

Option 2: Release the Dark Magic into the World

Option 3: Bottle up the Dark Magic for the Undead Legion to Study

Option 4: Give the Dark Magic to the Feral Horde to Wield

Option 5: Allow the Silver Alliance to try and extinguish the Dark Magic



Join Our Guild 613 - 593 - 191

Alliance and Referral Code 111 - 322 – 025